With Great Power...
A superhero RPG specifically about the dramatic side of Silver Age comics¸ only incidentally about superpowers. The system is designed so that as you take losses you gain advantages against the GM's villains¸ so all stories involve getting beaten for the first two acts. Resolution uses a hand of playing cards rather than dice. There is a strong emphasis on story advice and examples of play for how to generate an interesting storyline. Character creation is done by filling in six Aspects¸ namely Origin¸ Powers¸ Convictions (i.e. deep-set beliefs)¸ Relationships¸ Identity (i.e. non-superhero secret identity)¸ and any Duties you might have to others. - A description fromdarkshire.netwith kind permission of John H. Kim