When Worlds Collide
A multi-versal RPG system designed to cover traditional role-playing genres including fantasy¸ western¸ medieval¸ horror¸ and cyberpunk. It is set in a background where the player characters can shift between realities and gain powers at the cost of side effects to their own bodies. The system called the Tri Hexahedral Engine or T.H.E. System¸ using 3d6 for most rolls. Resolution is by rolling 3d6¸ adding attribute and skill modifiers¸ and comparing the total to a difficulty level (with the standard being 10). Character creation is point-based¸ with a chosen occupation that gives a bonus to broad skill groups¸ such as academic and technological. Character have 7 attributes¸ ranging from -3 to +5¸ along with detailed skills and special abilities. It also includes rules for the Rifts by which characters move between dimensions and gain powers. - A description fromdarkshire.netwith kind permission of John H. Kim