Weird War II: Blood on the Rhine
A modern-day magic RPG set in an alternate history period of World War II¸ in which runic magic¸ miracles¸ werewolves¸ and haunted tanks play a role. It uses the D20 System from 3rd editionD&D. Complete rules are not provided: basic rules for character creation¸ combat¸ and other systems refer to the D&D Players Handbook. - A description fromdarkshire.netwith kind permission of John H. Kim