Two Summers
TWO SUMMERS is a tabletop RPG for a GM and 3 to 5 players¸ who take the role of the same characters at two different time periods: as teenagers in the 1990s¸ living an unforgettable adventure¸ and as adults 30 years later¸ coming back to the same place and realizing the adventure is not over. The game is conceived for campaigns of 7-8 sessions¸ lasting around 3 hours each.You'll like this game if you enjoy light drama¸ sunny adventures and good-hearted nostalgia! Its diceless system is deliberately very simple: you can explain it in a few minutes and its summary fits on a single page¸ so as to better put a greater emphasis on storytelling and roleplaying.
The zine features a complete game system plus everything you need to build your own campaign within its 60 pages:
- Instructions to create characters and a relation map through a "session zero"
- A thorough guide helping you to create your own TWO SUMMERS campaign¸ including advice¸ step by step examples and 25 semi-prepared subplots to insert into your story
- Players and GM advice
- A character and GM sheet
- Beautiful illustrations and a full-color layout!