Swashbucklers of the 7 Skies
A game of pulp adventure set on an original world¸ a giant dome of floating cloud-islands divided into seven skies which define the seasons. There are also six major cloud-island kingdoms¸ whose people travel by skyships (built of floating bluewood)¸ cloudships¸ and gliders. There are pirates and musket-wielding swashbucklers¸ of course - as well as magical and religious powers. It uses a variant of the Prose Descriptive Qualities (PDQ) system¸ called PDQ# (PDQ Sharp). It includes the usual 2d6 + stat versus difficulty¸ as well as a duelling system where opponents divide 3d6 among attack¸ defense¸ or other action. This is modified by techniques and spending of Style Dice - which may give an addition die that is not kept (i.e. take thee best 2 out of N dice) or give a flat bonus. Character creation is limited point-based¸ choosing a number of stats (Fortes). - A description fromdarkshire.netwith kind permission of John H. Kim