Splicers
A post-apocalyptic science fiction game¸ set on a world (which may or may not be Earth) where an artificial intelligence named NEXUS went rogue and infected humanity with a nanobot plague that turns all metal into killing machines. Humanity survived by developing biotechnology¸ in particular armored biosuits with military capabilities. It uses a variant of thePalladium FRPGsystem¸ which is level and class based¸ with percentile attributes and skills. The basic game covers different classes describing different variants of biosuits and their pilots. Classes include Archangels (with flying biosuits)¸ Biotics (criminals rebuilt as biotech cyborgs)¸ Dreadguard (chivalrous knights)¸ Outriders (bonded to a biotech mount)¸ Packmasters (bonded to a pack of augmented dogs)¸ Roughnecks (infantry troops)¸ Saints (self-sacrificing healers)¸ Scarecrows (augmented but chemically-addicted)¸ Skinjobs (humans with augmented stealth via alien skins)¸ and Technojackers (immune to the nanobot plague due to helpful nanites). - A description fromdarkshire.netwith kind permission of John H. Kim