A medieval fantasy RPG. It uses a skill-based system¸ with 1d20 resolution rolls. Character creation is class-based¸ with the option to build your own subclasses. Advancement is by skill improvement by use or training. Combat occurs in ten second rounds and actions are split up within that round as strike ranks¸ with armor reducing damage. The core rules come in four books: the Player Guidebook¸ Spellcaster's Guidebook¸ Game Master Book¸ and Encounter Encyclopedia. - A description fromdarkshire.netwith kind permission of John H. Kim