Passages: Adventures Penned by Literary Giants
A modern fantasy game based on the fiction works of the late Victorian Era¸ including Carroll's Wonderland stories¸ Baum's Oz books¸ Swift's Gulliver's Travels¸ Doyle's Holmes stories¸ Kipling¸ Wells¸ and more. The cover is a scene from Alice in Wonderland¸ with scenes from other famous works done for interior illustrations. It uses a distant variant of the D20 System from 3rd editionD&D. There are no classes or levels. Rather¸ character creation is template-based. All characters must choose one culture (Arab¸ Asian¸ Easterner¸ frontiersman¸ native or Westerner) and one caste¸ their social class (slave¸ servant¸ freeman¸ bourgeois¸ noble or royal). Advancement is by creative energy points¸ which are used to buy new advantages. There is no combat bonus. Rather¸ there is a Combat skill¸ with three sub-skills: Attack¸ Defend¸ and Initiative. Damage is done by the difference between attack roll and defense roll¸ modified by weapon and armor. It also includes plot points which can be spent to control narration. - A description fromdarkshire.netwith kind permission of John H. Kim