A storytelling game where players take characters from the historical siege of Montsegur where the sect of Cathars were assaulted as heretics by forces backed by the Catholic Church. It uses a diceless system of narration rules¸ where play is divided into a number of predefined turns leading up to the inevitable defeat of the Cathars¸ where each character must choose whether to burn themselves alive (as many historical Cathars did). There are a number of special cards that define elements to potentially include in the story. - A description fromdarkshire.netwith kind permission of John H. Kim