INQUISITOR: Dark Medieval Roleplay in a World of Fear
Inquisitor is set in an alternate world where the Spanish Inquisition has taken control. Rebellion is quickly quelled. Hatred and bigotry run rampant. Heresy is punishable by torture and death by fire. Mutant half-breeds are put to the sword from birth. This is what Europe could have become if the Inquisition had been given free reign. This is a game our group was toying with a few years ago. The premise was that heretics fleeing Spain in the wake of the Inquisition "crossed over" to an alternate earth¸ which they colonised. The Inquisition sent ships in pursuit¸ which also "crossed over" -- several hundred years later in the other world. However¸ it didn"t take long for the Inquisition to establish themselves firmly in control.To complicate things¸ the world was already populated by other "refugees" from other times in Earth"s past. The Milanesians¸ a fey race who used crystals and the power of ley lines to provide them with power and resources. And the Fomorians¸ troll refugees from Ireland"s past. These also provide some additional flavour to the game world.A medieval fantasy RPG set in an alternate world ('Nuevo Espana') where refugees from Earth are oppressed by an evil regime derived from the Spanish Inquisition. There are also fey races mixed in: alien milanesians and fomorians (from Irish myth). It uses a percentile skill-based system. Character creation is random-roll attributes with 'archetype' packages of skills with various choices. 31 pages PDF rules plus 41 pages PDF background.