The Imp Game¸ Mischief & Mayhem
A humorous fantasy RPG where the player characters are imps -- tiny bumbling demonic henchmen working for a fiendish wizard played by the GM. It uses a simple system where the player must roll under a target number on 2d6. This is not based on the difficulty of the task¸ but rather is an absolute number which is independent of the player and circumstances. The target number is raised only by players spending Guts Points¸ which are a sort of hero points for the game. The target number starts out at 2¸ is raised one-for-one by spending Guts points. After a successful roll¸ it is reset to 2. Character creation is class-based¸ including classes such as Big Dumb Imps¸ Smart Imps¸ Devious Imps¸ and Crazy Imps. Successful missions or quests can earn Praise Points from the Imp's master. The Imps can use Praise Points between sessions to purchase new traits and abilities¸ which range from firebreathing to kleptomania and pacifism. - A description fromdarkshire.netwith kind permission of John H. Kim