How We Came to Live Here: Stories of the Fifth World
A story-telling game based on myth and legend of American Indians of the Southwest¸ intended for two GM-like roles and 1-3 players. The player characters are the heroes of a village of people in a world filled with monsters. GMing is split between the Outer Player who controls external threats¸ and the Inner Player who controls internal conflicts within the village. All players take turns setting scenes¸ and conflicts are resolved by rolling pools of Fudge dice that are pushed in sets to win an overall conflict. - A description fromdarkshire.netwith kind permission of John H. Kim