A modern-day action RPG narrowly focused on hostage situations. One can play a terrorist¸ a hostage¸ a policeman¸ or a civilian (negotiator¸ policy¸ journalist) within the framework of a taking of hostages. The 70-page soft-cover rule booklet includes an extensive list of equipment (up to rocket launchers)¸ and an experience system based on specific objectives achieved for that role -- i.e. a hostage earns points for hiding and surviving¸ for example. - A description fromdarkshire.netwith kind permission of John H. Kim