HardNova
A space opera RPG using a variant of the genreDiversion system also used byCoyote Trail. This is the more rules-lite retake on the earlier HardNova game. It is set in the United Sovereign Worlds (USU)¸ with humans¸ human-like Centaurians¸ insectoid Kt'sorii¸ ape-like Digronians¸ the unsightly Migado (obese with redundant organs). In addition¸ there are the mutated Tarkosians¸ now dependent on nano-symbionts and grudgingly accepted into the USU after earlier hostilities. Action resolution is by rolling under attribute + skill on 2d6¸ with a possible bonus die (lowest 2 out of 3d6) or penalty die (highest 2 out of 3d6). There is also an advanced system with graded difficulties. Character creation is limited point-based¸ spending 10 points on five attributes ranging from 1 to 5 (Fitness¸ Awareness¸ Reasoning¸ Creativity¸ and Influence); 30 points on broad skills; and selected Gimmicks (i.e. ads and disads). It includes simple rules for combat¸ with 5 wound levels in two types (Injury or Fatigue). Ship combat is handled using a variant of the personal combat rules¸ with ships having stats and wound levels just like characters. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim