Gaesa
A GMless storytelling game about humans plagued by Faeries¸ with no defined human setting - ranging from traditonal fairy tales to modern-day urban fantasy and beyond. Each player creates a human and also a Fae¸ and each player's Fae must connect to another player's human. Play proceeds in scenes¸ where there is a defined spotlight character whose success in the scene is determined by bidding dice (d6s). Players spend dice to get what they want¸ and get dice by giving control to the Fae (aka geis). Geis are phrased as compulsions and abstentions that the character must follow. Human character creation is by defining four Elements (Head¸ Heart¸ Life¸ and Loins)¸ at least 2 Goals¸ and 6 Supports (i.e. things important to the character). Fae creation is by answering three questions: Who are you?¸ What do you want? and What makes you weak? - A description fromdarkshire.netwith kind permission of John H. Kim