Feathered Adventures
FEATHERED ADVENTURES is a diceless tabletop RPG in which you play anthropomorphic birds going on pulp adventures¸ trying to overcome their flaws to come out on top.It can be played with or without a GM and requires 3 to 6 players¸ for short one-shots (1 to 2 hours) requiring very little preparation or slightly longer campaigns.
You'll like this game if you enjoy adventures mixing humor and action¸ good-humored drama and over the top stories!
FEATHERED ADVENTURES features a complete game system plus everything you need to play and/or create adventures within its 136 pages:
- Diceless game mechanics: it's always up to the players to decide whether they succeed at a cost or fail
- A guide to play the game with or without a permanent Game Master
- 6 ready-to-pick character groups: the standard brood¸ the junior brood¸ the drama brood and the unexpected brood
- 12 prewritten character types: the stingy (but good-hearted) one¸ the bad-tempered (but selfless) one¸ the ones too young (but resourceful)¸ the shy (but generous) one¸ the absent-minded (but brilliant) one and the dumb (but fearless) one... and many others!
- 24 ready-to-play adventures of 6 different types: treasure hunts¸ explorations¸ contests¸ enemy attacks¸ investigations and fancy parties
- A guide to personalize the different characters and adventure types
- Advice on how to play the game as a short campaign
- Advice on how to handle the pace of an adventure and the extras interacting with the main characters
- Lots of obstacles to throw in your characters' way
- And more!
FEATHERED ADVENTURES is diceless and keeps things very simple!
Characters are defined by answering a series of queries about them (for instance¸ what do they do when they get angry¸ or who is their best friend outside of the brood). They also each have a specific mechanic to ensure them a total success in their actions: for example¸ the rich but good-hearted character only fully succeeds in doing something if they sacrifice something costly to do so; otherwise¸ they can only succeed with a complication¸ or fail.
On top of this¸ each adventure type has its own progression rule¸ which ensures that each type of adventure feels differently both narratively and in terms of rhythm.
Apart from these two mechanical details¸ the rest of the game is almost entirely concerned with freeform narration!