Extreme Vengeance
Extreme Vengeance soll für eine Actionfilm-geladene Stuntmen-Handlung sorgen¸ explosiv und packend.
A highly cinematic action-movie game where players take the role of type-case actors in action movies. The game¸ in theory¸ allows the gamemaster to move the characters into any type of action movie. Characters are designed by combining a Descriptor and a Designator¸ which gives two attributes: Guts and Coincidence¸ along with ads (""Repertoires"") and disads (""No-Goods""). It uses a simple dice-pool system¸ totalling a number of d6's based on attribute¸ modified by how exciting the GM rates the action. There are two supplements: a sourcebook titled ""Maximum Damage"" and a trilogy of adventures titled ""Die and Die Again"". - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim The concept behind Extreme Vengeance is that players take the role of actors who portray certain types of characters in action movies. The game¸ in theory¸ allows the gamemaster to move the characters into any type of action movie¸ from gunplay¸ to fantasy¸ to science fiction.