The Dreaming Crucible: A Storytelling Game
A fantasy genre storytelling game for three players about Faerie journeys¸ designed to play out in an hour and a half. One player character is a troubled child or adolescent (the Hero/Heroine) who goes to a magical realm to face fear and pain. The other two players act out the forces of the Light Faerie (ally) and Dark Faerie (opposition). Character creation is by defining freeform Elements to be written on cards: a Gift and Flaw for the Hero/Heroine¸ Allies for the Light Faerie¸ and a Nemesis and Powers for the Dark Faerie. Resolution is by drawing stones out of a bag when an obstacle is reached¸ each player putting in stones from a pool on each Element. The Hero/Heroine and Light Faerie put in white stones¸ while the Dark Faerie puts in black stones. The owner of the winning stone gets the option to place it on the Element their opponent just used¸ gaining some ownership of the opponent's Element. An element that uses all its stones is permanently transformed¸ and once all stones of either color are used¸ the game is over. - A description fromdarkshire.netwith kind permission of John H. Kim