Dog Town: The Ultimate Crime Experience
A modern crime RPG about goodfellas¸ wise guys¸ and other criminals from the 1970s era of mob rule in New York City. Specifically¸ it suggests that each PC be a crook who just got out of jail and who¸ while behind bars¸ was given the opportunity to make some fantastic business deal that requires one hundred grand within 90 days. It uses a skill-based system (the Split System)¸ which resolves actions based on rolling over a target number on 1d20 determined from a universal chart of skill vs difficulty. Character creation is point-based¸ with 10 attributes¸ ads/disads (Talents/Flaws)¸ and 33 skills. The attributes are rated from -2 to 5 in value: Bulk¸ Power¸ Toughness¸ Reflexes¸ Sense¸ Brains¸ Control¸ Style¸ Experience¸ and Luck. - A description fromdarkshire.netwith kind permission of John H. Kim