Dark Continent: Adventure & Exploration in Darkest Africa
A historical roleplaying game of Victorian era adventure within Africa¸ inspired by the work of Burton and Livingstone. The boxed set included two paperback books: the 112-page Player's Guide and the 144-page GM's Guide. There are also two A5 booklets (5.75 x 8.25): a Victorian traveller's guide to exotic Zanzibar (A Gazeteer of Zanzibar) and a catalog of the fictional Topan Trading Company (Catalog of Goods). The set also included two A3 (11 x 17) player maps of Maasailand and of Abyssinia. It uses a simple skill-based system¸ with action resolution by rolling under character's skill on 1d10. There are details on long-term movement¸ outfitting¸ mass combat¸ and morale. An expedition has stats derived from its collective membership which are used to resolve large-scale tasks. - A description fromdarkshire.netwith kind permission of John H. Kim