A modern espionage game about child secret agents rebelling against The X¸ a secret cabal of ex-slackers who now rule the world through coercion and legalistic thuggery. Teen and tween agents collaborate in Cells across the world to fight the man in all his forms. It uses a narration-based dice pool system¸ with a core pool of three dice with added or subtracted dice for applicable Core Components (Core Value¸ Attributes¸ Specialty and Cover Identity). - A description fromdarkshire.netwith kind permission of John H. Kim