Carry - a game about war
A short-form RPG where players play soldiers from a squad of U.S. Marines in the Vietnam war¸ who end up turning on each other amidst the tensions of war. Each PC has a single pool of dice¸ and has one of six profiles: Accuser¸ Brawler¸ Invincible¸ Warrior¸ Companion¸ and Soldier -- though profile can and will change during the game. Resolution works by a simple dice pool system where you roll a single die from your pool¸ but each time you roll you have to give away that die. The size of die (d4 through d12) is limited by the combination of your profile and the Approach you use (which is one of Violent¸ Strategic¸ Tactical¸ or Peaceful). The game is short-form¸ and has a fixed progression which ends when all the NPCs of the squad have been wounded¸ evacuated¸ or killed -- at which point all the PCs turn on each other. - A description fromdarkshire.netwith kind permission of John H. Kim