Bunnies & Burrows
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A rabbit-adventure RPG in the genre of the Richard Adam's novelWatership Down. It uses class-based character creation¸ including herbalists (capable of concoctions like Snuffball sleep grenades)¸ seers¸ and empathic healers. It has a rudimentary skill system and even martial arts rules (the humorous Bunfoo). - A description fromdarkshire.netwith kind permission of John H. Kim As rabbits¸ player characters are faced with dangers mirroring those in the real world. The only true "monsters" in the game are humans¸ but there are many predators¸ traps¸ and natural hazards. The characters' position in the food chain promotes an emphasis on role-playing and problem solving over combat. Frog God Games has partnered with Dr. B. Dennis Sustare and Dr. Scott R. Robinson to return a venerable and influential piece of tabletop role-playing games to print. This tactical role-playing game contains over 200 pages of full-color adventure in the style of Redwall and Watership Down. In addition to full-color illustrations by Darlene¸ Moa Wallin¸ Maggie Vandewalle¸ Faith Burgar¸ Terry Pavlet¸ and others¸ it also contains A map of the known world - okay¸ the world is pretty small when you are a rabbit.
Bunnies & Burrows (B&B) is a role-playing game (RPG) that features animal characters contending with enemies and hazards in a world of nature. Published by Fantasy Games Unlimited in 1976¸ the game centered on intelligent rabbits. It introduced several innovations to role-playing game design¸ being the very first game to allow players to have non-humanoid roles¸ and the first to have detailed martial arts and skill systems. Fantasy Games Unlimited published a second edition of the game in 1982¸ and the game was modified and republished by Steve Jackson Games as an official GURPS supplement in 1992.