Blue Planet
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A post-ecological-apocalypse game set on a lush alien world nearly entirely ocean-covered. The majority of the very thick book is a very detailed description of the world¸ history¸ and culture. It is set in a future where Earth discovers a wormhole just outside the solar system which leads to a waterworld dubbed ""Poseidon"". Colonization had just begun¸ spurred by the discovery of a longevity ore called ""Long John"". Contact is interrupted by a catastrophic grain blight on Earth¸ leading to 75 years of rough independent life for the colonists. The 1st edition rule system is a semi-complex percentile skill-based system. The 2nd edition has a completely new system which uses dice pools: roll d10's equal to your aptitude (1 to 3)¸ take the lowest roll¸ and try to get less than your attribute+skill+modifiers. In both¸ character creation is semi-random attributes and point-bought skills. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim