Bloode Island
A mini-game of swashbuckling pirate action¸ set in a historical pastiche of varied periods from the Age of Exploration and the golden age of piracy. The original game used the 1PG rules from Deep7¸ where resolution is rolling 1d6 and getting under attribute or skill¸ where 1 is always success and 6 is always failure. Later editions used the ""XPG"" system and then later theActive Exploits Diceless Roleplayingrules. The last includes new rules for Mojo and Naval Combat. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim