A semi-historical game set in an unspecified period of medieval Japan. The player characters are generally samurai. It uses a dice pool system that adapts Aspects from the FATE system inSpirit of the Century. The player rolls a number of d6s equal to attribute plus 3 dice for each aspect invoked. If the total is over 10 or the opponent's roll¸ the character succeeds and the player can narrate what happens. There is also a wager system that lets the player remove a die for a chance at more narrative power. - A description fromdarkshire.netwith kind permission of John H. Kim