Apocalypse Prevention¸ Inc.
A modern-day horror RPG¸ set in a world where demons from various dimensions secretly live among us. The player characters are agents of an organization (Apocalypse Prevention¸ Inc.) that monitors them and arrests those that break the law. Agents include various other races as well as human: Burners¸ Changelings¸ Lochs (fish people)¸ Spectrals¸ Taylari (vampires)¸ and Wolf People. The game uses its own system¸ the Dynamic Gaming System (DGS). The core mechanic is 1d20 + Attribute + Skill vs. a Target Number of 10¸ 20¸ 30¸ or 40. Character creation is by picking race as well as passion (which provide experience bonuses)¸ limited point-buy of attributes and skills¸ along with bonus points usable for Gifts¸ and possibly more from taking Drawbacks. The rules include a magic system divided into 18 Paths (types) and 3 Circles (power levels). Each spell has a mana cost¸ where mana points come from converting a character's Stamina. - A description fromdarkshire.netwith kind permission of John H. Kim