A post-apocalyptic RPG¸ set around 80 years after the a third world war caused by lack of natural resources. The dominant weapon was called the Red Death¸ a plague which killed by mutating the DNA of the infected. If you survived¸ your children were mutants. It uses a simple percentile attribute and skill-based system. Includes a fast-playing vehicle combat system¸ and an introductory mini- campaign/adventure. Reviewed in White Wolf #22. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim