A Taste For Murder
A GMless murder-mystery RPG for 4-6 players set in a 1930s country house. It begins with a series of characters playing out events before the murder¸ establishing motives by keeping track of relationships that become more complex. Halfway through the game¸ the murder occurs¸ and the player of the murdered character switches to playing the detective. The true murderer is not determined until the end of the game¸ when two characters have their motive charts filled and the detective determines which of the two is the real murderer. It uses d6 mechanics called die circles that give bonuses when characters act particularly evil¸ or like victims. - A description fromdarkshire.netwith kind permission of John H. Kim