The 23rd Letter

The 23rd Letter is a game based in a world of conspiracies and secrets where psychics are real and becoming more and more commonplace. The players will play psychics or humans caught in the secretive war between government projects and the corporate powers. Refugees flock to the Network but this is an imperfect sanctuary. Time will reveal the terrors to come. A supplement for The 23rd Letter entitled "The Project Sourcebook" will be available in the summer of 1998. T23L uses the ERIS system; a simple and very fast mechanic coupled with speedy combat resolution and detailed character generation. Also includes rules for psychic powers! The book is perfect-bound and has 72 A4 pages filled with all the information you need to run a game. "A sci-fi conspiracy RPG¸ set in a world where psychics are real and becoming more and more commonplace. The PC's are psychics or humans caught in the secretive war between government projects and the corporate powers. It uses a simple skill-based system (the ""ERIS"" system)¸ which includes rules for psychic powers. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim"