Guildmasters' Guide to Ravnica (includes Krenko's Way) (5e)
xplore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world"s greatest roleplaying game.
A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather¸ the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling markets and shadowy back alleys. Through it all¸ ten guilds"crime syndicates¸ scientific institutions¸ church hierarchies¸ military forces¸ judicial courts¸ buzzing swarms¸ and rampaging gangs"vie for power¸ wealth¸ and influence.
These guilds are the foundation of power on Ravnica. They have existed for millennia¸ and each one has its own identity and civic function¸ its own diverse collection of races and creatures¸ and its own distinct subculture. Their history is a web of wars¸ intrigue¸ and political machinations as they have vied for control of the plane.
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