Ascensions Landscape: Setting Refinements and Story Hooks
Thank you to everyone who grabbed a copy during the Pay What You Want debut period. I'm humbled and encouraged by the praise and feedback. If $4.99 is beyond your means¸ contact me and I'll be glad to provide a review copy. What's this book? In a remarkable number of cases¸ the World of Darkness just doesn't make sense. Why haven't vampires mind-controlled every billionaire? Why do nodes go so long without changing hands¸ even big ones like Stonehenge¸ if they're so important? What changes if I have more or fewer mages in the world? This book tries to help Storytellers sort out these questions and then find story hooks and chronicle ideas that come from the answers. Ascension's Landscape helps new and experienced Stortytellers think about what their game world should look like and how to get it there. What's in it? Sections on: Reasons why the World of Darkness may be dark and how your world of darkness may differ Guidelines on how to explain some odd parts of the World of Darkness like why werewolves and mages never seem to cooperate to fight the Wyrm Over 20 questions to consider when setting up a world of darkness and story hooks and chronicle ideas that come from the answers Three sample settings that show how different game assumptions reshape the world But I still have questions... Join the Mage the Podcast discord and join the conversation.