Rites & Relics
Unseen to most¸ the minions of the Adversary stalk the world¸ working deeds of great evil¸ rending the innocent and tempting the righteous to the service of the Adversary. Their tools are many¸ fear and violence¸ ignorance and greed. The land would be lost if it were not for the Orders of Solomon¸ the Witch Hunters.
Witch Hunters¸ the chosen champions of mankind¸ are all that stands between the innocent and the fell beasts of the Invisible World. Many Witch Hunters take up arms and fight with strength of arms¸ but you fight fire with fire. The power of the Invisible World is your weapon¸ and this tome of magical secrets is your arsenal.
Witch Hunter: the Invisible World is a role-playing game of swashbuckling adventure and horror set in a world much like our own 17th Century. Designed to accentuate the telling of a gripping story¸ Witch Hunter: the Invisible World uses an elegant and robust system that provides everything one needs to bring the Invisible World to life.
If they are clever¸ Witch Hunters will find the tools they need to defeat the forces of the Adversary within the pages of this tome¸ including: ·
- Backgrounds from which Witch Hunters are drawn
- New Talents with which to best the Adversary's foul minions
- New Sorcerous rites and traditions
- Relics and Grimoires containing great power and eldritch secrets.