Wild Lands: Icy Terrors
During the time of Gharns¸ when the air grows cold¸ the spirits of the dead become restless and great beasts who hide away in the cold corners of the isle reveal themselves. Players will travel the wildlands on a hunt for an ice wyrm wreaking havoc in the Black Thorn Wood. This adventure module is for critters level 3-4. This book contains the following Adventure: Dragon Hunt (level 3-4) 11 New Items 7 New Monsters 4 Printer Friendly Maps This adventure module requires the Wild Lands Core Rule book to play.