Weird Frontiers RPG
Within the pages of the Weird Frontiers RPG¸ you'll find a complete self-contained role-playing game dropped smack in the middle of a west gone weird!. Have questions? Scroll to the bottom!
Things have gotten plum weird since the events of The Seven Days of Night brought an end to the war¸ revealing the presence of an evil thicker than the darkest molasses that'd make the Devil himself blush! You can turn tail¸ or take the fight to the night¸ and you ain't about to be called yeller! So¸ saddle your horses and clean those irons¸ 'cause there's something slithering across the dark frontier and it's dead set on making vittles out of you and your ragtag posse.
The Weird Frontiers RPG is a standalone weird West role-playing game influenced by the works of HP Lovecraft and folklore pulled from all over the world. The game offers a new take on the genre with a rule set based upon and compatible with the popular Dungeon Crawl Classics RPG published by Goodman Games.
Within the pages¸ you'll find
- 12 playable classes all kissed by the supernatural
- A complete rule set compatible with the DCC RPG that also introduces several new mechanics to help throw your players into a haunted west filled to the brim with tentacled weirdness!
- 200 spells¸ contraptions¸ elixirs¸ and miracles for those classes gifted with the talent of channeling the arcane/divine.
- "Death Crawls West" and "Lost Souls Canyon". Two ready-to-run adventures written by Peter C. Spahn¸ Brandon Goeringer (Death Crawls West)¸ and Steve Bean (Lost Souls Canyon).