Campaign Guide and Gazetteer
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Wasted Lands: The Dreaming Age is a game of swords and sorcery in a savage lost epoch¸ set millions of years ago. Instead of playing adventurers tied to the service of mythological deities¸ you play the all-too-mortal¸ protohuman origins of the gods of classic mythology¸ whose stories will inform our own ancestral memories and ancient civilizations. As you engage with your mythology (and others)¸ you gain special powers that will lead you on the path of apotheosis. The game is offered as a two-volume set: the Wasted Lands: The Dreaming Age Role Playing Game¸ which contains all the rules of play¸ and The Gazetteer of the Dreaming Age and Campaign Guide¸ which contains the setting¸ bestiary¸ and game master information. Volume 2: The Gazetteer of the Dreaming Age and Campaign Guide includes: A setting that evokes classic swords and sorcery with cosmic horror¸ which can be easily removed to play your own games in any setting you desire. Guidelines¸ tips¸ and tricks for GMs running campaign chronicles that trace the birth of gods and for players participating in a Dreaming Age game. An extensive bestiary of the creatures that haunt the Spaces Between Spaces. An overview of the history and timeline of the Dreaming Age. A breakdown of the peoples that populate this lost epoch. A full gazetteer of the world of the Dreaming Age¸ set around 65 million years ago. A full-color¸ full size poster map of the Dreaming Age by Meliora Henning. The New Class of Old School takes on swords¸ sorcery¸ and Yog-Sothothery! The horrors of the Dreaming Age Call. Will you make your mark?
