Enemies Beyond (2nd)
The Imperium fights in a time of constant war: there are countless threats to humanity's continued survival¸ and more arise every day. Heretics and mutants infest the most populous hive planets¸ spreading their evil in dark places far from the Emperor's light. Xenos races attack from every edge of the galaxy¸ expanding their foul empires and mocking the order and justice that flows from the Emperor's throne. Yet perhaps the greatest war is the war that must be fought in secret¸ against the Daemons and the powers of Chaos that live within the Warp. Mankind uses the Warp daily for both travel and communication; if the true nature of the Warp and the beings that dwell within were to become known¸ civilization would surely descend into anarchy.
In the Enemies Beyond rules supplement for Dark Heresy Second Edition¸ you can become an Acolyte serving with the Ordo Malleus-those tasked with protecting the Imperium from the daemons of the Warp. Here¸ you'll find new Acolyte options allowing you to play as an Exorcised character or a powerful Astropath. Gazetteers offer information on the Daemonic threats to the Askellon sectors¸ introducing new types of worlds such as Penal Colonies and Daemon Worlds. The GM will even find rules for creating his own Daemon Princes¸ details on the rites of possession and exorcism¸ and guidance for crafting the Acolyte's adventures with the Ordo Malleus!