Shipyard (WW2 Ship Design & Combat)
...the game of Ship Design and Naval Warfare in WW2.
A simple and effective ship design system is coupled with a more granular combat system¸ allowing you to quickly build a fleet before a game¸ then test it out in battle.
Shipyard is designed for miniatures of around 1/3000 scale¸ although 1/1200 would work just as well. The game is designed for 2 or more players¸ on a table roughly 6' x 4' in size. An average game takes around 2 hours¸ including the time spent designing your ships (around 10 minutes to half an hour for designing¸ depending on the size of the game).
Ship Building:
Shipyard allows you to build ships of all sizes¸ from motor torpedo boats¸ up to aircraft carriers and super battleships. Each basic hull has a number of available "space" points¸ which can be spent on weapons¸ sensors¸ armor¸ or extras like aircraft¸ catapults and smoke generators.
Combat:
Shipyard has a unique combat system¸ aimed at simplicity and a dose of realism. Fog of war and communication are represented: Ships start the game inactive¸ steaming forwards until they detect the enemy. Once they become active¸ they can send messages and orders to other ships¸ and begin to move and attack as they wish. Rules for Gunnery¸ Torpedoes¸ Air attacks and defense¸ submarines¸ depth charges¸ evasive action and much more are provided¸ allowing for a fun yet fairly accurate rendition of WW2 naval combat.
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