Battles: South Pacific
Battles: South Pacific is a solitaire tactical skirmish wargame depicting Australian Commando operations against the Imperial Japanese Army in the Solomon Islands during 1944-1945.
The game features 7 types of missions and 10 battle maps. Solitaire campaigns consist of either 5 or 10 random linked skirmish battles¸ including missions such as Bridge Demolitions and Officer Assassinations. The game features an advanced enemy IJA AI bot opponent which makes calculated decisions based on its current situation. Day/night¸ weather¸ line of sight¸ suppression¸ and 7 terrain types with movement/cover effects are also included. Players will be able to improve their Commandos by assigning them a variety of skills¸ plus equip them with numerous types of weapons and equipment before each mission.
The game includes the following components:
- 1 Tables Books (13 pages)
- 10 Battle Maps (A4 / 8.5 x 11)
- 202 5/8 inch counters (92 base counters) (110 optional counters)
- 7 Game Cards
- 2 Commando Status Sheets
- 1 Imperial Japanese Army Status Sheet
- 2 Campaign Log Sheets
- 1 Save Game Log Sheet
- 1 Quick-Start Guide (11 pages)
- 1 Counter Guide (3 pages)
- 1 Movement Tracker
- 1 Die Roll Modifier Calculator
- 1 Game Components Preparation Instruction Sheet
- 1 Battle Map Setup Example Image
Game Features:
* Solitaire play.
* One D6¸ one D20¸ and two D10 dice are required. A dry erase pen is also required.
* 5 minute game setup and breakdown times.
* A medium size table is required for play.
* Adjustable starting difficulty based on player's skill level.
* Total campaign play time is apporoximately 2.5-5+ hours (depending on campaign length chosen). Individual battles can last between 15-45 minutes.
Battles: South Pacific is a solitaire tactical skirmish wargame depicting Australian Commando operations against the Imperial Japanese Army in the Solomon Islands during 1944-1945.
The game features 7 types of missions and 10 battle maps. Solitaire campaigns consist of either 5 or 10 random linked skirmish battles¸ including missions such as Bridge Demolitions and Officer Assassinations. The game features an advanced enemy IJA AI bot opponent which makes calculated decisions based on its current situation. Day/night¸ weather¸ line of sight¸ suppression¸ and 7 terrain types with movement/cover effects are also included. Players will be able to improve their Commandos by assigning them a variety of skills¸ plus equip them with numerous types of weapons and equipment before each mission.
The game includes the following components:
- 1 Tables Books (13 pages)
- 10 Battle Maps (A4 / 8.5 x 11)
- 202 5/8 inch counters (92 base counters) (110 optiona l counters)
- 7 Game Cards
- 2 Commando Status Sheets
- 1 Imperial Japanese Army Status Sheet
- 2 Campaign Log Sheets
- 1 Save Game Log Sheet
- 1 Quick-Start Guide (11 pages)
- 1 Counter Guide (3 pages)
- 1 Movement Tracker
- 1 Die Roll Modifier Calculator
- 1 Game Components Preparation Instruction Sheet
- 1 Battle Map Setup Example Image
Game Features:
* Solitaire play.
* One D6¸ one D20¸ and two D10 dice are required. A dry erase pen is also required.
* 5 minute game setup and breakdown times.
* A medium size table is required for play.
* Adjustable starting difficulty based on player's skill level.
* Total campaign play time is apporoximately 2.5-5+ hours (depending on campaign length chosen). Individual battles can last between 15-45 minutes.
* Please visit the Battles: South Pacific Facebook Group. As the designer¸ I am active there and can provide game support: https://www.facebook.com/groups/727669015030865
With most of the rules integrated into the tables¸ there is practically no learning curve or rules memorization. And with 8 enemy unit types¸ 10 battle maps¸ an advanced AI bot opponent¸ randomized enemy IJA setup¸ randomized enemy IJA skill levels¸ moderate table footprint¸ and quick setup/breakdown times¸ Battles: South Pacific offers an entertaining game for players of all skill levels¸ plus great replay value.