W20 The Apocalyptic Record
Allow me to tell you the tale of the werewolf who went rushing into battle without heeding the advice of their sept Elders.
Oh¸ wait. I can't. That werewolf died and left no tales behind to tell.
Instead¸ let me tell you the tale of the werewolf who remained in his camp¸ chronicling stories of other werewolves' great deeds.
Oh¸ I can't do that either. That Garou achieved nothing beyond scratchings on bark.
Very well¸ I'll tell you a better tale. A tale of hundreds of Garou¸ who fought¸ clawed¸ sang¸ howled¸ triumphed¸ despaired¸ and faced the Apocalypse head on.
Yes. That will be a better tale. We'll call it the Apocalyptic Record.
The Apocalyptic Record includes:
Five chapters of in-character accounts¸ reports¸ songs¸ and tales from the heart of the Garou Nation¸ covering stories of grief and joy¸ battle and peace¸ spirits and kin. Story hooks in every chapter to make the content within the immediately usable at the gaming table. A chapter dedicated to the Werewolf: The Apocalypse metaplot¸ and how to utilize it in your stories.
Also available now from Onyx Path Publishing:
World of Darkness: Ghost Hunters
It is our role to hunt these spirits down. Some believe we're laying them to a deserved rest. Others hunt for the renown and to put down the homicidal dead. Others believe they're doing God's work¸ or with every hunt¸ their knowledge of the paranormal world increases.
We are ghost hunters¸ and regardless of our motives¸ it is our task to ensure the dead may no longer torture the living.
Ghost Hunters includes:
A broad¸ deep history of ghost hunter cells¸ and catalogue of weapons and artifacts ghost hunters might use in the World of Darkness. Playable options among the hunters that fight with bullets and blades¸ and those who fight with belief and supernatural power. Alongside them¸ those hunters who would track¸ cage¸ and study the dead. A wide array of story hooks and rich storytelling advice for those who wish to run a game of Ghost Hunters set alongside any of the World of Darkness games. An appendix containing a selection of antagonists your ghost hunters may come to face.