Something must break
The Prince is dead¸ her Primogen stand accused and the Camarilla will have its vengeance. One cell. Seven Kindred. Everyone has a terrible secret. One must bleed or all will die. Something must break is a playbook for Mind's Eye Theatre: Vampire the Masquerade. It contains all the material you need to run this scenario straight out of the box¸ including A coterie of 7 ready-made player characters stuck in a volatile situation a story of high-stakes interpersonal drama¸ dastardly politics and desperate violence Detailed briefings for players and members of the storytelling staff Instructions on how to run the game and advice for troubleshooting Advice on how to adapt the material for your own purposes