Cults of the Blood Gods VTT Assets
While some vampire cults span the globe hiding in plain sight¸ others are fringe faiths with morbid practices and ancient conspiracies lasting centuries. Others such as the incestuous Clan of Death and the malignant Church of Set - arguably the largest vampire cults of all - believe in a destiny that will enable them to impose their wills on the world of the living and the dead.
Whether for power¸ salvation¸ or transcendence¸ all Kindred cults wallow in blood. They shed it in sacrifice¸ demand it of their followers¸ and exalt in it in unholy baptisms proclaiming their divine glories.
These cults dedicated to blood gods are among the most insidious¸ damning sects of Kindred¸ and tonight they approach their apex of power.
These tokens are designed to allow you to bring the Kindred of Cults of the Blood Gods (for Vampire: the Masquerade 5th Edition ) to the virtual tabletop platform of your choice.
Cults of the Blood Gods includes:
An in-character breakdown of the rise of esoteric beliefs among the ranks of the undead and how faith drives many of the major aspects of vampire culture. A host of religions - from historic theocracies and globe-spanning conspiracies to fringe cults and mortal beliefs arising in the modern nights - introduced for incorporation into your character backgrounds or as supporting casts and antagonist groups in your chronicles. The history¸ structure¸ and ambitions of the Hecata¸ the vampire group known as the Clan of Death¸ as well as a chapter dedicated to playing a vampire among the Necromancers¸ and the rituals for their signature Discipline: Oblivion. Guidance on how to use ecclesiastical horror and construct cults in Vampire ¸ making them a vivid backdrop for your own stories¸ including new coterie styles focused on cult play. Faith-based story hooks and a full chronicle centered on the activities of the Hecata¸ involving walking corpses¸ ghosts¸ ready-made characters¸ and the secrets of the most twisted family in the World of Darkness . New Loresheets¸ Backgrounds¸ and Predator types for inclusion in your chronicles¸ encouraging player characters to engage fully with the material presented in this book.
While some vampire cults span the globe hiding in plain sight¸ others are fringe faiths with morbid practices and ancient conspiracies lasting centuries. Others such as the incestuous Clan of Death and the malignant Church of Set - arguably the largest vampire cults of all - believe in a destiny that will enable them to impose their wills on the world of the living and the dead.
Whether for power¸ salvation¸ or transcendence¸ all Kindred cults wallow in blood. They shed it in sacrifice¸ demand it of their followers¸ and exalt in it in unholy baptisms proclaiming their divine glories.
These cults dedicated to blood gods are among the most insidious¸ damning sects of Kindred¸ and tonight they approach their apex of power.
These tokens are designed to allow you to bring the Kindred of Cults of the Blood Gods (for Vampire: the Masquerade 5th Edition) to the virtual tabletop platform of your choice.
Cults of the Blood Gods includes:
An in-character breakdown of the rise of esoteric beliefs among the ranks of the undead and how faith drives many of the major aspects of vampire culture. A host of religions - from historic theocracies and globe-spanning conspiracies to fringe cults and mortal beliefs arising in the modern nights - introduced for incorporation into your character backgrounds or as supporting casts and antagonist groups in your chronicles. The history¸ structure¸ and ambitions of the Hecata¸ the vampire group known as the Clan of Death¸ as well as a chapter dedicated to playing a vampire among the Necromancers¸ and the rituals for their signature Discipline: Oblivion. Guidance on how to use ecclesiastical horror and construct cults in Vampire¸ making them a vivid backdrop for your own stories¸ including new coterie styles focused on cult play. Faith-based story hooks and a full chronicle centered on the activities of the Hecata¸ involving walking corpses¸ ghosts¸ ready-made characters¸ and the secrets of the most twisted family in the World of Darkness. New Loresheets¸ Backgrounds¸ and Predator types for inclusion in your chronicles¸ encouraging player characters to engage fully with the material presented in this book.