Valherjar: The Chosen Slain - Roleplaying Game Core Rulebook
A modern-day urban fantasy RPG inspired by classic Norse mythology where the player characters are Valherjar - an elite caste of fallen warriors from all cultures and times resurrected by the Norse gods to fight in Ragnarok. They are divided into six groups by their patron god: Frigga¸ Heimdall¸ Odin¸ Sif¸ Thor or Tyr. Each warrior is nimated by six runestones implanted in their bodies¸ and has other abilities such as accelerated healing¸ ability to not eat or drink¸ and possible rune magic. It uses an original system called the AOR Gaming System. Resolution is based on rolling 3d6¸ then taking two dice to add to the appropriate stat to compare to difficulty¸ while the third die is used for initiative (""Action Opportunity Roll""). Characters have eight attributes: Dexterity¸ Agility¸ Strength¸ Endurance¸ Intelligence¸ Perception¸ Charisma and Will¸ ranked from 0 to 4 for mortal humans¸ while others may go up to 6. Character creation is limited point-based¸ spending 12 priority points among 4 categories (Attributes¸ Skill¸ Rune Magic¸ and Prestige). Each category then has options based on the priority points spent. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim"
A modern roleplaying saga inspired by classic Norse mythology¸ Valherjar: The Chosen Slain chronicles the coming of Ragnarok¸ the apocalypse ordained to consume our world. Players adopt the role of the Valherjar¸ an elite caste of fallen warriors resurrected by the gods to change the balance of fate in defiance of destiny.