KOBOLD Guide: Game Design 1
Ever wondered what it takes to make it as a freelancer?
Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article¸ adventure¸ or complete game design.
Includes tips from Keith Baker¸ Wolfgang Baur¸ Ed Greenwood¸ and Nicolas Logue on:
• Audience and Making the Pitch
• Design Tips and Tricks
• Writerly Craft
• Pacing and Drama
• Worldbuilding
• Genres from Noir to Arabian and Underdark
• City Adventures
• And More!
This 88-page collection of essays-many previously presented only to patrons of OPEN DESIGN-is now available to the public for the first time. It also collects design wisdom from the pages of KOBOLD QUARTERLY magazine.
"Quite possibly¸ the single most useful book on game design I have ever read."
--Review by Berin Kinsman¸ Uncle Bear Media
Nominated for the ORIGINS Award for 2009!
Ever wondered what it takes to make it as a freelancer? Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article¸ adventure¸ or complete game design.