Weekly Wonders: Cinematic Dinosaurs Volume III
Dinosaurs As They Were Always Meant to Be! Dinosaurs occupy a special place in our imagination. On the one hand¸ they are awe-inspiring creatures of myth and fantasy¸ terrible draconic creatures which no human has ever lain eyes upon¸ stars of novels¸ television¸ and movies. On the other hand¸ they were real¸ mundane animals¸ not so different from the animals we know in modern day times. As a result¸ dinosaurs occupy a nebulous space between fantasy and reality¸ and require a delicate balance to handle well. The dinosaurs included in the Pathfinder Roleplaying Game Bestiary do an excellent job of presenting one interpretation of dinosaurs: that of being large¸ but nonetheless mundane animals¸ differing from a bear or elephant only in Hit Dice and size category. Like other animals¸ they receive little in the way of special abilities or mechanics to make them come alive at the game table. With Weekly Wonders: Cinematic Dinosaurs Volume III ¸ we present a different interpretation of dinosaurs¸ one which draws on the more fantastical elements of these creatures¸ as seen in movies¸ television¸ games¸ and more. Though they are decidedly non-magical in nature¸ these dinosaurs can hardly be said to be mundane¸ with numerous new and exciting special abilities designed to evoke the sorts of action attributed to dinosaurs in other media. In this book¸ you will find: The primordial dilophosaurus (CR 5)¸ which can blind¸ stun¸ or poison foes with its toxic spit. The primordial velociraptor (CR 6)¸ which employs special pack tactics to hunt its prey¸ has predatory cunning that allows it to apply complex strategies on the hunt¸ and specializes in ripping the flesh of victims it grapples. Supplemental rules applicable to all dinosaurs and other cunning hunters¸ providing special rules for laying ambushes¸ hunting in packs¸ creating false trails¸ freezing in place¸ and more.