Nature Magic (Fantasy Grounds)
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This is the Fantasy Grounds MOD file version of "Nature Magic¸ Codex Seven of the Enchiridia Mysteria."
Have you felt your primal urges beckoning?
Some adventurers answer the call more than others¸ but every spellcasting class can benefit from the powers of nature to some degree. In this collection of 57 new spells ¸ druids and rangers benefit the most¸ but every spellcaster has something to learn. Additionally¸ there are 2 new class archetypes : the Circle of Roots druid¸ and the Warden ranger. There are also 3 new plant monsters to help support the Circle of Roots druid.
The Warden is a special labor of love here: I was fond of the 4th edition class¸ and I have updated them here for 5th edition as a ranger archetype. There are the original four guardian paths to choose from (Earthstrength¸ Lifespirit¸ Stormheart¸ Wildblood) as well as a new path¸ Wintersoul. Updating the warden required a lot of spell support¸ which means that 16 spells appear only on the Warden archetype spell lists for ranger!
You may shuffle the Warden spells around if you wish¸ but if you make the "Form of" spells available to normal rangers and do not keep the warden's spell list restrictions¸ please give the "Form of" spells a duration of concentration to address potential power level issues that may arise.
49 of the spells are brand-new¸ while 8 are reworked from older spells: crack ice¸ form of paradise's bounty¸ form of the imperious phoenix¸ form of the starmetal warrior¸ form of the stone sentinel¸ form of the thunderstorm¸ form of winter's herald¸ and tanglestrike is an update of tanglestaff .
Heed the call of the wild¸ for it may well be a warning.
Check out my other works on Dungeon Masters Guild!
This is the Fantasy Grounds MOD file version of "Nature Magic¸ Codex Seven of the Enchiridia Mysteria."
Have you felt your primal urges beckoning?
Some adventurers answer the call more than others¸ but every spellcasting class can benefit from the powers of nature to some degree. In this collection of 57 new spells¸ druids and rangers benefit the most¸ but every spellcaster has something to learn. Additionally¸ there are 2 new class archetypes: the Circle of Roots druid¸ and the Warden ranger. There are also 3 new plant monsters to help support the Circle of Roots druid.
The Warden is a special labor of love here: I was fond of the 4th edition class¸ and I have updated them here for 5th edition as a ranger archetype. There are the original four guardian paths to choose from (Earthstrength¸ Lifespirit¸ Stormheart¸ Wildblood) as well as a new path¸ Wintersoul. Updating the warden required a lot of spell support¸ which means that 16 spells appear only on the Warden archetype spell lists for ranger!
You may shuffle the Warden spells around if you wish¸ but if you make the "Form of" spells available to normal rangers and do not keep the warden's spell list restrictions¸ please give the "Form of" spells a duration of concentration to address potential power level issues that may arise.
49 of the spells are brand-new¸ while 8 are reworked from older spells: crack ice¸ form of paradise's bounty¸ form of the imperious phoenix¸ form of the starmetal warrior¸ form of the stone sentinel¸ form of the thunderstorm¸ form of winter's herald¸ and tanglestrike is an update of tanglestaff.
Heed the call of the wild¸ for it may well be a warning.
Check out my other works on Dungeon Masters Guild!
