Injuries and Casualties
Injuries and Casualties A universe is a dangerous place. Injuries will occur at some point¸ the question is what will it be? Designed for use in sci-fi games or those in a modern setting¸ this can be used for those on-board a starship¸ in a hidden lab or other similar environments. This could be used for fantasy or other genre settings but would require some tweaking and additions. Designers note: Not every damage possible type has been included - This was a deliberate decision to keep the production manageable and workable. As with many other Ennead Games products¸ this has been designed as a starting point for your ideas. A second deliberate design decision was made to not include many instant death options in this publication¸ as then it wouldn't be injuries¸ but injuries and death. The injured can still die¸ but that's not the focus of this pdf. Featuring: Guidelines for working out the severity of an injury Some suggested results for sample damage types A table to determine the location of an injury¸ with non-humanoids covered as well An even more detailed set of location-based injuries tables Guides for initial and ongoing treatments A d100 table for when you have an injury and just want to quickly know what it might be