Mythic Magazine Compilation 2
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Mythic Magazine Compilation #2
Mythic Magazine is a monthly ezine with tips¸ rules¸ and more goodies for the Mythic Role-Playing System¸ Mythic Game Master Emulator¸ and Crafter Series from Word Mill Games.
This compilation collects the complete volumes 7-12 into a single book. Articles include:
Customizing A Solo Adventure Before You Begin: Suggestions and rules for making sure your solo adventure has the elements in it that you want.
Randomized Starship Generation: The next specialized Region for the randomized version of The Location Crafter¸ Starships and Spacecraft!
Resolving Character Vs. Player Knowledge: Tactics for resolving moments in your solo adventures when you know more than your Character does.
Generating Compelling Backstories: A return to Backstory generation from Mythic Variations¸ with a new and more fleshed out Backstory Focus Table.
Matching An RPG To Your Style Of Solo Play: What's the best RPG to play solo? It depends! This article explores finding an RPG that plays well with your style of soloing¸ and adjustments you can make to your games for that RPG to work better for you.
Generating NPC Behavior With Fate Questions: Another take on generating NPC behavior¸ this time using Fate Questions with a few new twists.
Starting¸ And Ending¸ Scenes: Different ways to look at how to start and end Scenes¸ each impacting your Adventure in different ways.
Control Your Adventure With Keyed Scenes: A new type of Scene that allows you to steer and control your Adventure in new ways.
Solo Play Strategy - Focusing In: In this new Solo Play Strategy series¸ we look at different ways to play your solo adventures. Focusing In combines Mythic with The Adventure Crafter to create adventures that focus on big picture events¸ focusing in on specific events when you wish to learn more detail.
Solo Adventure Modules: This article introduces a new idea¸ adventure modules designed for modern solo play. This is a hybrid model that bridges the traditional solo experience with traditional RPG module play. Included in this issue is a full adventure to show how it works¸ the horror themed The Secret Of Tockley Manor.
Getting The Most Out Of Sourcebooks: A guide to using content in sourcebooks in your solo adventures.
RPG Social Skills With Mythic's Behavior Check: Rules for combining social skills from just about any RPG system with Mythic's Behavior Check¸ whether you're using them from Mythic Variations II or the simplified version from Mythic Magazine #1.
SoloRPG Mythic Starter: A Mythic Starter from SoloRPG where you play a beleaguered robot on a troubled spaceship.
You'll also find collected the welcome letters from each issue¸ and the cover art.
Mythic Magazine Compilation #2
Mythic Magazine is a monthly ezine with tips¸ rules¸ and more goodies for the Mythic Role-Playing System¸ Mythic Game Master Emulator¸ and Crafter Series from Word Mill Games .
This compilation collects the complete volumes 7-12 into a single book. Articles include:
Customizing A Solo Adventure Before You Begin: Suggestions and rules for making sure your solo adventure has the elements in it that you want.
Randomized Starship Generation: The next specialized Region for the randomized version of The Location Crafter¸ Starships and Spacecraft!
Resolving Character Vs. Player Knowledge: Tactics for resolving moments in your solo adventures when you know more than your Character does.
Generating Compelling Backstories: A return to Backstory generation from Mythic Variations¸ with a new and more fleshed out Backstory Focus Table.
Matching An RPG To Your Style Of Solo Play: What's the best RPG to play solo? It depends! This article explores finding an RPG that plays well with your style of soloing¸ and adjustments you can make to your games for that RPG to work better for you.
Generating NPC Behavior With Fate Questions: Another take on generating NPC behavior¸ this time using Fate Questions with a few new twists.
Starting¸ And Ending¸ Scenes: Different ways to look at how to start and end Scenes¸ each impacting your Adventure in different ways.
Control Your Adventure With Keyed Scenes: A new type of Scene that allows you to steer and control your Adventure in new ways.
Solo Play Strategy - Focusing In: In this new Solo Play Strategy series¸ we look at different ways to play your solo adventures. Focusing In combines Mythic with The Adventure Crafter to create adventures that focus on big picture events¸ focusing in on specific events when you wish to learn more detail.
Solo Adventure Modules: This article introduces a new idea¸ adventure modules designed for modern solo play. This is a hybrid model that bridges the traditional solo experience with traditional RPG module play. Included in this issue is a full adventure to show how it works¸ the horror themed The Secret Of Tockley Manor.
Getting The Most Out Of Sourcebooks: A guide to using content in sourcebooks in your solo adventures.
RPG Social Skills With Mythic's Behavior Check: Rules for combining social skills from just about any RPG system with Mythic's Behavior Check¸ whether you're using them from Mythic Variations II or the simplified version from Mythic Magazine #1.
SoloRPG Mythic Starter: A Mythic Starter from SoloRPG where you play a beleaguered robot on a troubled spaceship.
You'll also find collected the welcome letters from each issue¸ and the cover art.
