D66 Paradise Valley Encounters
![]() |
Here are d66 (36) encounters for Paradise Valley that characters could have. The encounters are with Watchers¸ monsters and some other animals. To use them¸ either roll d66 for a random result¸ discarding any that don't make sense for the terrain or location¸ or select appropriate ones manually.
This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.
Here are some sample results:
A stationary Sentinel stands by itself. Though the Sentinel isn't moving¸ signs of movement can still be seen on it. If it is approached¸ these are revealed to be Creepers that are repairing damage to the Sentinel. Some of the Creepers will attack any animals that get too close¸ but the remainder will work on the Sentinel. If those working are not stopped in 2d6 turns¸ they will finish their repairs to the robot and¸ at that point¸ the remaining Creepers and the Sentinel will attack. A stream has burst its banks at some point¸ and the surrounding area has been turned into marshy ground. The marsh is shallow¸ as the stream is not that large¸ but has spread out for some distance now. Travelling through the marsh is slower than normal (speed is reduced to two miles per hour)¸ but the true danger is not the marsh but the mud monks that have taken up residence within it. There are only three in total¸ but there's a chance of treading on one. A Walker is hunkered down on the road ahead. It isn't moving¸ but its cannon is pointed up the road. Bloody debris on the road suggest that the Walker has attacked something¸ though it's unclear as to whether its victim or victims are wildlife¸ monsters or animals. The Walker doesn't move unless approached¸ but as soon as an animal gets within range of one of its weapons¸ it will open fire. It will keep firing as long as something is in range¸ but will immediately stop once creatures are out of range. The Walker will not move from its position¸ except to change the direction it's facing.
One page is the front cover and one is ads.
