The Four Color Hack
It's arrived! The Four Color Hack emerges from its playtest version into a robust game of superheroics. The players take on the roles of Writers¸ who create and run superheroes¸ and the Editor¸ who storyboards the villainous machinations that the heroes must thwart. TFCH is a collaborative roleplaying game from beginning to end¸ featuring guidelines that help everyone at the table have a hand in setting¸ tone¸ and contents of each Issue. The flexible¸ narrative rules let Writers create nearly any hero they can imagine¸ running those heroes with a system built around a simple core mechanic. Included for the Editor's use and inspiration are 12 villains¸ ranging from mook-level H.U.R.T. agents all the way up to the world-beating threat of the alien conqueror Invicta. The Four Color Hack rips the heart from The Black Hack ¸ and transplants that still beating organ into a Frankenstein's monster of a system. The result is a fast-paced¸ flexible narrative system that gives every player at the table a role to play as either one of the Writers or the Editor¸ all of whom work together to create their own comic book adventures. This most recent update fixes errors in the text¸ simplifies some of the combat rules¸ and adds an expanded version of Battle in Jurgen Zeeger Park for use as an introductory adventure.